//==============================================================================
// Bondi_Anim.txt
//==============================================================================

import Large_Norse_Shield_anim.txt
import spear_defines_anim.txt

//==============================================================================
define hammer
{
	set hotspot
	{
		version
		{
			Visual Tool Hammer
		}
	}
}
	
//==============================================================================
define Head
{
	SetSelector
	{
		TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi Head Standard
				ReplaceTexture Infantry G Hoplite Head Standard/Infantry N Bondi Head Standard
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry G Hoplite Head Copper
				ReplaceTexture Infantry G Hoplite Head Copper/Infantry N Bondi Head Copper
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry G Hoplite Head Copper
				ReplaceTexture Infantry G Hoplite Head Copper/Infantry N Bondi Head Bronze
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry G Hoplite Head Copper
				ReplaceTexture Infantry G Hoplite Head Copper/Infantry N Bondi Head Iron
			}
		}
	}
}

//==============================================================================
anim Bored
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_BoredA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Standard
				connect RightHand Spear hotspot
				connect LeftForearm LargeNorseShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_BoredA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Copper
				connect RightHand Spear hotspot
				connect LeftForearm LargeNorseShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_BoredA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Bronze
				connect RightHand Spear hotspot
				connect LeftForearm LargeNorseShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_BoredA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Iron
				connect RightHand Spear hotspot
				connect LeftForearm LargeNorseShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_IdleA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Standard
				connect RightHand Spear hotspot
				connect LeftForearm LargeNorseShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_IdleA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Copper
				connect RightHand Spear hotspot
				connect LeftForearm LargeNorseShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_IdleA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Bronze
				connect RightHand Spear hotspot
				connect LeftForearm LargeNorseShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_IdleA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Iron
				connect RightHand Spear hotspot
				connect LeftForearm LargeNorseShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
	}
}

//==============================================================================
anim run
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.00 true	
				tag FootstepRight 0.50 true	
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Standard
				connect RightHand Spear hotspot
				connect LeftForearm LargeNorseShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.00 true	
				tag FootstepRight 0.50 true	
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Copper
				connect RightHand Spear hotspot
				connect LeftForearm LargeNorseShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.00 true	
				tag FootstepRight 0.50 true	
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Bronze
				connect RightHand Spear hotspot
				connect LeftForearm LargeNorseShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.00 true	
				tag FootstepRight 0.50 true	
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Iron
				connect RightHand Spear hotspot
				connect LeftForearm LargeNorseShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
	}
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		SetSelector
		{
			TechLogic none/Copper Mail/Bronze Mail/Iron Mail
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag FootstepLeft 0.00 true	
					tag FootstepRight 0.50 true	
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Standard
					connect RightHand Spear hotspot
					connect LeftForearm LargeNorseShield hotspot
					Connect TopOfHead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag FootstepLeft 0.00 true	
					tag FootstepRight 0.50 true	
//-- end auto generated section
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Copper
					connect RightHand Spear hotspot
					connect LeftForearm LargeNorseShield hotspot
					Connect TopOfHead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag FootstepLeft 0.00 true	
					tag FootstepRight 0.50 true	
//-- end auto generated section
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Bronze
					connect RightHand Spear hotspot
					connect LeftForearm LargeNorseShield hotspot
					Connect TopOfHead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag FootstepLeft 0.00 true	
					tag FootstepRight 0.50 true	
//-- end auto generated section
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Iron
					connect RightHand Spear hotspot
					connect LeftForearm LargeNorseShield hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Attack
{
	SetSelector
	{
		SetSelector
		{
			TechLogic none/Copper Mail/Bronze Mail/Iron Mail
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.49 true	
					tag GenericSound 0.40 true	
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Standard
					connect RightHand Spear hotspot
					connect LeftForearm LargeNorseShield hotspot
					Connect TopOfHead Head hotspot
				}
				version
				{
					Visual Infantry N Bondi_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.51 true	
					tag GenericSound 0.40 true	
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Standard
					connect RightHand Spear hotspot
					connect LeftForearm LargeNorseShield hotspot
					Connect TopOfHead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.49 true	
					tag GenericSound 0.40 true	
//-- end auto generated section
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Copper
					connect RightHand Spear hotspot
					connect LeftForearm LargeNorseShield hotspot
					Connect TopOfHead Head hotspot
				}
				version
				{
					Visual Infantry N Bondi_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.51 true	
					tag GenericSound 0.40 true	
//-- end auto generated section
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Copper
					connect RightHand Spear hotspot
					connect LeftForearm LargeNorseShield hotspot
					Connect TopOfHead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.49 true	
					tag GenericSound 0.40 true	
//-- end auto generated section
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Bronze
					connect RightHand Spear hotspot
					connect LeftForearm LargeNorseShield hotspot
					Connect TopOfHead Head hotspot
				}
				version
				{
					Visual Infantry N Bondi_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.51 true	
					tag GenericSound 0.40 true	
//-- end auto generated section
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Bronze
					connect RightHand Spear hotspot
					connect LeftForearm LargeNorseShield hotspot
					Connect TopOfHead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.49 true	
					tag GenericSound 0.40 true	
//-- end auto generated section
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Iron
					connect RightHand Spear hotspot
					connect LeftForearm LargeNorseShield hotspot
					Connect TopOfHead Head hotspot
				}
				version
				{
					Visual Infantry N Bondi_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.51 true	
					tag GenericSound 0.40 true	
//-- end auto generated section
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Iron
					connect RightHand Spear hotspot
					connect LeftForearm LargeNorseShield hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Death
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag SpecificSoundSet 0.11 false MaleDeath checkVisible 
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Standard
				connect RightHand Spear hotspot
				connect LeftForearm LargeNorseShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag SpecificSoundSet 0.11 false MaleDeath checkVisible 
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Copper
				connect RightHand Spear hotspot
				connect LeftForearm LargeNorseShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag SpecificSoundSet 0.11 false MaleDeath checkVisible 
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Bronze
				connect RightHand Spear hotspot
				connect LeftForearm LargeNorseShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag SpecificSoundSet 0.11 false MaleDeath checkVisible 
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Iron
				connect RightHand Spear hotspot
				connect LeftForearm LargeNorseShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
	}
}

//==============================================================================
anim Flail
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_FlailA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Standard
				connect RightHand Spear hotspot
				connect LeftForearm LargeNorseShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_FlailA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Copper
				connect RightHand Spear hotspot
				connect LeftForearm LargeNorseShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_FlailA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Bronze
				connect RightHand Spear hotspot
				connect LeftForearm LargeNorseShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_FlailA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Iron
				connect RightHand Spear hotspot
				connect LeftForearm LargeNorseShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
	}
}

//==============================================================================
anim Build
{		
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		set hotspot
		{
			version
			{
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/Infantry N Bondi Standard
				connect Righthand Hammer Hotspot
				connect LeftForearm LargeNorseShield Hotspot
				Connect TopOfHead Head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/Infantry N Bondi Copper
				connect Righthand Hammer Hotspot
				connect LeftForearm LargeNorseShield Hotspot
				Connect TopOfHead Head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/Infantry N Bondi Bronze
				connect Righthand Hammer Hotspot
				connect LeftForearm LargeNorseShield Hotspot
				Connect TopOfHead Head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/Infantry N Bondi Iron
				connect Righthand Hammer Hotspot
				connect LeftForearm LargeNorseShield Hotspot
				Connect TopOfHead Head hotspot
			}
		}
	}		
}
